Your employers enforce a strict work schedule, you can't even get a bathroom break without them breathing on your neck!

Created for TriJam #280, the theme was "Employers".  Made in about 10 hours (waay longer than anticipated).

Post-jam updates

  • Updated win screen with music and sprites.
  • Added a new sound effect for completing a level.
  • Made employers death-stare more forgiving.

How to play

Get every worker to the bathroom before your P-Bar (yellow) fills. You'll also lose if your Work-Bar (blue) depletes, so be sure that at least half of the workers are in their desks to make it go up.

Click on the workers to select them. Use WASD or arrow keys to move a selected worker. Enter for menus.

Your employers will destroy you if they see you wasting your time, so use your desk and the portable potties to hide from them. 

Credits

Menu music: Main Screen/Trailer Theme - wyver9 (https://www.newgrounds.com/audio/listen/1124657)

Game music:  Level 4 (Pre-Race Groove) - wyver9 (https://wyver9.itch.io/8-bit-beatem-up-soundtrack)

Congratulations music: Level Grass - wyver9 (https://www.newgrounds.com/audio/listen/1124663)

Losing fanfare: by me :)

Sound effects made with:  https://sfxr.me/

Everything else by me.

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorbph_usr
GenreAction
Made withGameMaker
Tags8-Bit, Difficult, Fast-Paced, Retro

Comments

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(+2)

This is super weird but I can't select the worker when I click, it seems to do nothing... Am I missing something?

(+1)

yeah same :(

(+1)

It's been fixed! Thanks a lot for bringing this to my attention

(+1)

I'm so sorry, I made a huge mistake with the mouse detection lol

It's been fixed now, thanks a lot for letting me know, hope you can give it a try now :)

(+2)

No problem, thank you for fixing it, I was afraid we could not play your game ^^ I played it and it's really fun (and harder than I thought, I'm stuck at level "New blood" haha). The idea really fits the theme and I haven't seen any other bug, great job on this one!

(1 edit) (+2)

I'm glad you had fun! Yeah, the difficulty spikes quite hard after the tutorial levels, will be improving on that on my future games.

Thanks a lot for your kind comment :)